Just a quick note that we are still working on our various projects.
NOVA6 Playtesting continues. We’ve updated the damage system to make it simpler and are working on a few more system tweaks before we do anything significant with the system.
Ken Hite completed the NOVA6 Investigator’s Guide, which is a fantastic complement to running NOVA6 mysteries.
Atomic Sky is in full active development. You can think of this as Post-Apocalyptic Hero 6E with a dedicated setting. Unlike Narosia 1E, the rules and approach will be 100% core Hero. We’ve worked hard to realize our PA vision without having to tweak any of the rules to fit.
Narosia 2E is also framed out. That’s been a journey for sure. The setting has been revised to be more inclusive and the intent is to use some of the same approaches developed for Atomic Sky to align it with core Hero 6E. Gone is the custom magic system, points will be used for everything, including equipment, the card system is streamlined with fewer cards, and attention will be given to build a more flexible foundation for any campaigns you might run.
Narosia: Village of Gillkas is done. A few maps need to be professional rendered, but the text is finally complete. This was a longer journey than anticipated, but it is all for the better. Once the rules for Narosia 2E solidify, we’ll update the adventure to use those rules and we will include it in the release of the book. That means not only a more complete core book, but a complete adventure and Act I of a campaign arc.
Thank you for your support over the years.